About 3D GFX Car Models
ABOUT US

Who we are, what we do and why we are passionate.
We know 3D Graphics.

WHO WE ARE

Virtual Mechanix is a leading 3D computer graphic art, visualisation & outsourcing production studio based in Queensland, Australia with 3D art teams in Brisbane, Asia and Europe. With over 25 years of production experience and 15 years international outsourcing experience using the best talent, our artists concept design, model and texture, using a broad variety & depth of skills across most 3D & art software.

Though specializing in creating some of the most exciting and accurate 3D vehicles for world renowned computer games, we also produce high quality stunning visualisations and animations for industry presentations.

WHAT WE DO

3D CG Vehicle Models
3D CG Vehicle Models

3D MODELS

3D CG Vehicle Models
3D CG Vehicle Models

UV UNWRAP

3D CG Vehicle Models
3D CG Vehicle Models

TEXTURES

3D CG Vehicle Models
3D CG Vehicle Models

CONCEPT ART

3D CG Vehicle Models
3D CG Vehicle Models

VISUALISATION

3D CG Vehicle Models
3D CG Vehicle Models

ANIMATION


Adhering to the strongest graphical quality, attention to detail and technical specifications, using only artists with AAA gaming knowledge and experience, we produce models, textures, rendered visualisations & presentations across a variety of media; PC, console, mobile app, TV and Film.

From basic low polygon 3D models to ultra high resolution polygon models ready for the next generation consoles, like the PlayStation 5, using up to 8K texture maps, we 3D model, UV map or unwrap and create complex PBR textures or pre-render shaders. If required we design, draw concept art and model mash prototype 3D from CAD, photos or art work.

WHY TRUST US

With an efficient & effective single point of communication Virtual Mechanix has the experience in depth and project management to produce world class cost effective products from initiation to concept to final delivery. Virtual Mechanix has made hundreds of visually stunning 3D vehicles for games from Motorstorm (2006) to WRC8 (2019) which seamlessly blend into the required platform meeting the clients brief on time and within budget. We are passionate in producing the best quality artwork we can, and I believe this comes across when you look at our work, our time in producing the best quality and our positive feedback from our clients.

Gaming credits include WRC8 Rally, TT Isle of Man: Ride on the Edge, CSR2 Racing & Project Gotham Racing.

For examples and further credits please see the Gallery.